Do you want to play a game?
MODAL
DISTANCE
This is a personal invitation from me to you.
Modal Distance is free to play. It is my brainchild, built from the stories, questions, mistakes, work, and experiences that have stayed with me. I made it because I want to share that world with people willing to step inside it.
I BUILT A UNIVERSE.
I'D LIKE YOU IN IT.
You do not need to buy a rulebook or subscription. Make a character, learn the game, and play.
This game carries pieces of what I have learned about work, people, systems, consequences, survival, and hope.
I am giving you a setting and a set of tools. What happens next belongs to you and the people at your table.
You do not need to be an expert. You only need some curiosity and a willingness to play.
WHY I BUILT
THIS GAME.
I needed a place where real choices matter.
I have spent much of my life watching people work inside systems: families, jobs, governments, communities, and all the rules that hold them together—or fail them. I wanted to explore those experiences through science fiction, where we can step back, imagine something different, and ask what we would do.
Modal Distance lets ordinary people face difficult problems with skill, judgment, and each other. The characters are capable, but they are not invulnerable. Their ship has bills. Distance matters. The world remembers.
That is the kind of story I want to tell with you.
PLEASE
COME PLAY.
I am not asking you to become a customer. I am asking you to become a player.
Everything you need to begin is free.
Create someone. Give them a past. Put them on a ship with other complicated people. Make decisions together and discover a story none of us could have written alone.
If the game someday makes money, great. I would be grateful. But money is not why I started building it. I built Modal Distance because creating it means something to me, and sharing it makes the work complete.
YOU HELP
MAKE IT REAL.
A roleplaying game is unfinished until people play it. I can build worlds, write rules, create characters, and imagine possibilities—but I cannot decide what your crew will do.
Your choices bring the universe to life. You may solve a problem by talking, investigating, repairing, bargaining, taking a risk, or walking away. The story changes because you were there.
That is why I want you to join.
THIS WORLD IS
MEANT TO BE SHARED.
Modal Distance is my brainchild, but I do not want it to live only in my head.
I want to see the characters you create, the choices your crew makes, the places you explore, and the parts of this universe that become important to you. I want your questions and experiences at the table to help this game grow.
You owe me nothing. Play it because it interests you. Share it if you enjoy it. If you ever choose to support the project, thank you—but your participation already matters.
I built the door. I hope you will walk through it.
— Jim Edin
Creator of Modal Distance
WILL YOU
JOIN US?
Create a character for free. Find a crew. Help us discover what is out there.